Mythic paths of the lost spheres pdf download
The Hollow One — Home to vestigial lords, demons and broken spirits, these living prisons are powered by their curses and other burdens. The Hivemaster — From summoners to undead generals these are the greatest leaders of the magical masses. The Godhunter — Foes of the divine and opportunists of the overages of the faithful, these predators claim the power of the Gods for themselves. These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.
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Average Rating 2 ratings. Over new powers and path abilities, original art by Nick Russell and 10 new mythic paths including: The Worldsinger — A masterful servant of creation armed with the power of the First Song. Classic and Archetypal… …but on the shores of myth alone? Bundles containing this product:. Transcendent 10 - Spells of Synergy - Theurgic Interactions. Some abilities have requirements, such as a class ability or minimum mythic tier , that you must meet before you select them.
At 10th tier, whenever you are targeted with a divine spell by a non-mythic creature roll any saving throws against the spell twice and take the higher result.
Once per round when your spell resistance protects you from a spell cast by an enemy mythic creature, you regain one use of mythic power. Anchoring Blow Su As an immediate action you may spend a use of mythic power to deny the ability to teleport or plane shift to any creature you have successfully hit with a melee attack this round.
This block lasts for 1 round per mythic tier. You must have the Godbane feature to select this path ability. Blight of the Blessed Su Your Godbane feature bonus damage can be applied to any creature currently under a divine spells effect.
You must have the Gather Detria ability to select this path ability. Channel Siphon Su Make a melee touch attack against a non-mythic creature with the channel energy class feature. You may expend a use of mythic power to steal a use of that ability from that creature.
If they fail, you may transfer a use of channel energy ability to yourself for 1 hour pier tier. You may consume a Detria to heal 1d6 of hit points per effective level of the spell of the Detria. If you are an initiator you may instead recover a maneuver of the same level as the Detria. Defiant Soul Su Any hostile divine spell affecting you creates a backlash against its caster. Enemy divine spellcasters targeting you must save against their own spell at their DC or be dazed for 1 round.
Resolve the Swallow Prayer ability as normal. You must have the Swallow Prayer ability to select this path ability. Diminishing Divinity Su Any hostile divine spell with a duration of more than one round affecting you has your mythic power tier subtracted from its caster level before determining its duration. Diverted Divinity Su Your mythic nature allows you to take divine magic from others. By expending one use of mythic power as a standard action , you can make a melee touch attack to transfer an active divine magical effect from a target creature to you.
If you succeed, the highest-level effect on the target transfers to you determine randomly if the target has multiple effects with the same level , ending the effect for the target and continuing it on you with the remaining duration as if you were the original target. Enslaved Reliquary Su You may use spell-completion and spell-trigger items created by divine magic as though their spells were available to you and on your spell lists.
By spending one use of mythic power , you may use your primary ability modifier and caster level instead of the original for divine items. Faith of the False God Su Select one alignment component opposed to your own. Your alignment is no longer impacted by casting spells of the selected sub-types opposed to it. Harvest Soulflesh Su Your Gather Detria ability now may effect creatures of the outsider type that have an alignment subtype or are otherwise identifiable as agents of the divine as per GM ruling.
Hostile Empathy Su Make a melee touch attack against a non-mythic creature. You may expend a use of mythic power to force some of your wounds onto that creature. If they fail you may transfer 5 hits points per tier to them and heal the same amount.
Infuse Detria Su As a swift action you may expend a use of mythic power to add the power of a Detria you have to an existing magic item. Lasting Detria Ex Your Detria now lasts one day per mythic tier. Transcendent 10 - Spells of Synergy - Magical Interactions. Transcendent 10 - Spells of Synergy - Elemental Exchanges. Transcendent 10 - Psionics of Conflict - Zones of Power.
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Average Rating 1 rating. Customers Who Bought this Title also Purchased. Reviews 1. Please log in to add or reply to comments. Thilo G. An Endzeitgeist. See All Ratings and Reviews. Browse Categories. Rule System. Apocalypse World Engine. BRP Basic Roleplaying. Modiphius 2d Savage Worlds. Product Type. Core Rulebooks. Non-Core Books. Other Tabletop Games. Gift Certificates. Publisher Resources. Family Gaming.
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